2019 Ginkgo Creative Residency: Living in a world of waste

We were incredibly lucky to have Andrea Ling spend 3 months at Ginkgo Bioworks as our 2019 Creative Resident, exploring how to design a world without waste. Here she reflects on her residency, sharing her work and learnings.

Garbage in, garbage out

My proposal for the 2019 Ginkgo Bioworks Creative Residency was to create artifacts that exhibit designed decay. The impetus for this was Ginkgo’s prompt on how to design a world without waste. All designers do, however, is design waste—or what will be waste—from single use disposable items to buildings that are to last lifetimes but eventually fall into disrepair. As an architect and installation artist, I recognize that most of what I create goes to landfill. So, if that is the case, let us design waste that we can live with, garbage that retains some sort of functionality or desirability as it degrades within our lifespans and in our homes. Let us design waste as nature designs it, not just as the result of destruction and breakdown but rather as inputs for renewal and construction. In biology, one system’s entropy can be another system’s organization. With the assistance of Ginkgo, my goal for this residency was to explore how to organize decay, using enzymes, fungus, bacteria and other biological agents as ways of decomposing and composing matter at the same time.

Image 1: Artifact Life Cycle diagramming formal transformations of material to artifact and back to material with possible transformation mechanisms indicated.

The main material system I worked with during my residency was a set of biologically derived and biodegradable polymers I was introduced to as a research assistant at the MIT Media Lab. Chitosan (a structural polysaccharide found in insect and crustacean shells and fungal walls), cellulose (a structural polysaccharide found in plant walls), and pectin (a polysaccharide found in fruit skins) are some of the most abundant biopolymers on the planet, and are water soluble with short decay cycles. They can be harvested from waste from shrimp farms (chitosan), wood pulp mills (cellulose) and agriculture waste (pectin). When made into water-based colloids, they can be extruded into forms or cast into sheets of bioplastic that are dried and can then be further processed into forms or used as fodder for microbes to take up. And while the gradation and proportions of these ingredients can be tuned to create a vast design space of characteristics including opacity, colour, flexibility, and mechanical strength, the use of a minimal inventory of components – in this case, 3 structural polysaccharides that are simply processed – ensures that the entire library can accommodate biodegradation with ease. That is, a whole artifact is made of a small set of ingredients which do not require vastly different end-of-life processes to decompose and can be easily taken up again into a nutrient cycle. This is in contrast to many industrial material systems, where assemblies of things must be separated into the constituent parts and taken to different recycling facilities, scrap yards, and landfills for disposal.

Image 2: In Bioworks 1, at the Streptomyces work stations. Photo by Ally Schmaling.

Who controls biology

Much of my experience with biological materials came from working at the Media Lab on the Aguahoja project, a collection of artifacts and a pavilion made of these biodegradable composites. I am immensely proud of what my teammates and I were able to achieve together and was heartbroken to learn that our project, a model for regenerative consumption and restored balance with nature, was in part facilitated by money and power dynamics that fed on the assault of young women.

Why is this relevant background for my experience during Ginkgo’s creative residency, a decidedly optimistic one on designing a world with the assistance of biological technologies? Because the extractive capitalist system that can traffic girls as bodies to be exploited is the same one that currently views biology as the next great resource to be mined. I was struck by this when I read Jason Kelly’s shareholder letter in GROW, Ginkgo’s new publication. And while I in no way mean to imply that Ginkgo’s work is in any way related to the problematic funding issues at MIT, Ginkgo has to survive the same extractive economy. And so, in his letter, Jason describes how in the 1930s, IBM CEO Thomas Watson, when explaining what computers could do with data to a journalist, relied on terms borrowed from industrial iron ore extraction to explain how data could be mined and then processed into different forms similar to how other raw materials could be transformed into finished goods that are consumed. Watson was considered one of the greatest salesmen of his time, and his metaphor, the foundation for how we still speak of computing today, provided consumers a way of understanding data processing in terms of extractive production and ensuing economic efficiency.

Synthetic biology in turn relies heavily on computing metaphors to explain the ability to program organisms into tools of our making. We use this language because it makes the programming of life easier to describe (and easier for investors to understand) implying the level of control we have when we program digital code. Synthetic biology companies inherit and promote the benefits of these programmatic and economic implications in order to expand their business. But this language is limited in its ability to communicate the restorative power of biology, instead relying on terms based on resource depletion, dominance, and endless consumption as well as assumption about how controllable life can be. Where in a “healthy” extractive capitalist system, unceasing consumption is required for ever increasing economic growth, a biological system has limits. Biology’s currency is energy and matter, of which there is a finite amount. Its efficiency is metabolic, not economic and not lean, and based on redundancy, leakiness, and transience. It cannot be controlled the same way we can control industrial mechanisms. And it cannot be raped without any provision of return, for without nurture and restoration, the system will collapse. But if tended to, in return, biological systems can provide a far more robust system of growth, renewal, and system longevity that extractive systems are not capable of.

Image 3: Left side, biological material system experiments using pectin-chitosan-cellulose composites. Right side, tripod structures made of pectin-chitosan-cellulose composites using enzymatic degradation (pectinases and chitonases) as subtractive fabrication tool. Photos by Ally Schmaling.

Jason closes his shareholder’s letter along these lines. He writes: “In nature, growth is almost never exponential, but embedded in complex relationships that guide and shape it. Growth requires nurturing. We cannot create growth, we can only create the best conditions for something to grow…we must recognize that there are no externalities, no “outside” when we are growing technologies with living things.” For Ginkgo, a great opportunity of the creative residency is to provide new visions, models, and metaphors, to shape a new way of designing not through the imperatives of capital but through the power of biology.

It is in this context that I would like to situate my interest in designing decay and my time at Ginkgo. In decay, we can return material and energy back to the system and by designing it, we can perhaps bias how decay might happen so that we can live with the consequences in sight and on site. By mediating the decay process through species selection, control of environmental conditions, and templating of nutrients, I am actively pursuing self-renewing forms and mutability as a desired quality in the physical world as well as guarantee that the mechanisms of constructive renewal will be embedded into that world.

Image 4: In Bioworks 1, in the spore room, plating Aspergillus niger. Photo by Grace Chuang.

The work

I have always been a process-focused designer, in that I spend more time designing how to make something than I do designing what to make, and my time at Ginkgo was no different. The first thing I did at Ginkgo was run a short biomaterials workshop with interested Ginkgo engineers and scientists where I shared my experience working with these materials as compared to traditional manufacturing techniques used to form petroleum-based plastics. The workshop also afforded me the opportunity to charette with Ginkgo staff how they would work with these materials and strategies to facilitate decay. Afterwards, I worked on 3 parallel streams of research, all revolving around understanding decay as a fabrication process. How could we harness the responsivity and temporality of biologically derived materials in order to shape new material? The work partitioned itself into 3 smaller projects:

  1. Using enzymatic degradation of bioplastics as both a means of transforming material instead of destroying material. These tests were done with the mentorship of Joshua Dunn, head of design at Ginkgo, and with advice from Nikos Reppas, foundry director.
  2. Using different species of Streptomyces bacteria to colonize cellulose and bioplastic substrates in order to transform them. The Streptomyces genus encompass a group of common soil bacteria that are capable of facilitating biodegradation but are not considered robust decay agents. They leave evidence of their metabolic activity with the release of vibrant pigments, transforming the materials they colonize. These tests were done with the guidance of Kyle Kenyon and with advice from Duy Nguyen and Lucy Foulston, all Streptomyces researchers.
  3. Using different types of fungi, including Aspergillus niger (black mold) and Trichoderma viride (green mold) in co-cultures to transform and degrade different materials. Molds are much more powerful and resilient decay agents compared to Streptomyces and would rapidly colonize any substrate we provided. These tests were done with the expertise of Ming-Yueh Wu, one of Ginkgo’s fungi engineers.
Image 5: Enzymatic degradation tests charting effects of different dilutions of pectinase, chitanse, cellulase, amylase, and lysing enzymes on material system. Photo by Ally Schmaling.
Image 6: Cocoon for bio-transformation made of laser cut chitosan-cellulose composite. Photo by Ally Schmaling.
Image 7: Large final samples including contaminated wood block originally inoculated with Streptomyces coelicolor, pectin-chitosan-cellulose ‘painting’, and cocoon sample made of chitosan film. Photo by Ally Schmaling.
Image 8: Initial tests culturing different forms of cellulose and chitosan-cellulose composites with Streptomyces coelicolor. Photo by Ally Schmaling.
Image 9: Wood blocks inoculated with Aspergillus niger and Trichoderma viride, as well as 2 contaminated wood blocks (species unknown). Photo by Ally Schmaling.

Enzymes as carving agents

Image 10: Enzymatic degradation tests charting effects of different dilutions of pectinase, chitanse, cellulase, amylase, and lysing enzymes on pectin-chitosan, chitosan, chitosan-cellulose, and cellulose samples. Photos by Andrea Ling.

Josh and I tested out a series of different enzymes—pectinase, cellulase, chitinase, amylase, and a lysing enzyme cocktail—at different dilutions to test their effect on my composite materials. Enzymatic degradation was tested both through spot testing (applying small drops of enzymes to wet and dry material) as well as by submerging the composites in buffer solutions that contained small amounts of enzymes. While the submerging method was the most effective at breaking down material, this also meant that the material was completely soaked and without form during the degradation process. I was very much interested in using the enzymes as fabrication tools and to use enzymes in situ on the artifacts. While the spot tests on dry material were not effective unless the materials were then incubated in extremely high humidity, spot tests on wet and semi-wet material were promising. I was able to use the enzymes to degrade pectin, chitosan, and cellulose skins during their casting process, thus shaping the artifacts using selective degradation in certain areas. That is, I was able to create holes and lines in areas where I applied enzyme. As a control, I made a large pectin-cellulose-chitosan ‘painting’ that I laser cut and dehydrated, comparing its resolution with a similar painting where enzyme was used in lieu of laser cut lines. The enzyme degraded lines were of poor resolution, a function of the enzyme’s diffusion through the semi-wet material and often ate away more material than expected. The remnant material at the lines was a sticky powder and made the intact portion of the bioplastic very difficult to remove from the substrate. Interestingly, degradation continued even when the colloids were dry to the touch, seen as the lines and holes became larger with time. The most compelling results were obtained when using the enzymes to create holes and perimeter lines for a series of tripod structures. Here, the material was successfully transformed through degradation into objects though not identical, where similar enough that I could use them as consistent tiles for a larger aggregate structure.

Image 11: Pectin-chitosan-cellulose ‘paintings’ using 2 different degradation methods. Left image shows painting 1 before using a laser cutter and dehydration to subtract material from the object. Right image shows painting 2 using enzymatic degradation to subtract material from wet colloid. Photos by Andrea Ling.
Image 12: Pectin-chitosan-cellulose ‘paintings’ using 2 different degradation methods. Top right shows painting 1 after using a laser cutter and dehydration to subtract material from the object. Bottom left shows painting 2 after using enzymatic degradation to subtract material from the object. Photo by Ally Schmaling.
Image 13: Close up of pectin-chitosan film enzyme induced degradation. Photo by Andrea Ling.
Image 14: Formed tripod structure using enzymatic degradation as subtractive fabrication tool. Photos by Andrea Ling.

Molds

Aspergillus niger is a common black mold found in soil and on fruit and vegetables. It produces pectinase and amylase. Trichoderma viride is a common green mold found in soil that produces cellulases and chitinases and can be used as a bio-fungicide against other plant pathogenic fungi. Combined they smell like humid air. Fungi are extremely effective decomposers, releasing enzymes into decaying material and then absorbing the resulting nutrients. Because they produce airborne spores, the molds have to be cultured in a separate room in Ginkgo so not to contaminate other experiments. Ming helped me test both species on the bio-composites and both were able to grow on the material, provided there was enough moisture. I tried to template their growth using acrylic templates into which I cast nutrient agar to start the fungal cultures and then press a thin sheet of biopolymer onto the template. The fungus would then grow in the pattern onto the bioplastic for a time, eventually eating holes in the material; in one sample it began to over-run the pattern, in another it lost moisture and stayed confined to the original locations. I also tried co-culturing the fungi over the span of a month onto sterile large wooden blocks that had been milled to increase the surface area for colonization. While the Aspergillus colonized the block within a week, the Trichoderma needed about 3 weeks before showing visible green areas. The growth pattern was interesting in that although the Aspergillus and the Trichoderma were plated into different valleys of the wood block, the growth showed them mixing together throughout the block, with the Trichoderma also taking over the flat surfaces. While one of the blocks showed evidence of a third species of mold on it (white mold), both the Aspergillus and Trichoderma were robust enough to withstand the contamination and continue to flourish.

Image 15: Sterile maple blocks that have been CNC milled into texture that expands surface area are inoculated with Aspergillus niger and Trichoderma viride and incubated at room temperature for 5 weeks. Photos by Grace Chuang.
Image 16: Acrylic templates are inoculated with Aspergillus niger and then a chitosan-cellulose film is sandwiched into the template as a subtractive fabrication mechanism. Photos by Andrea Ling.
Image 17: Close ups of wood blocks after 5 weeks incubation; 2 are heavily contaminated with unknown species, 2 have been successfully colonized with Aspergillus niger and Trichoderma viride. Photos by Ally Schmaling.

Hello Ginkgo, Hello World

Images 18 & 19: Streptomyces coelicolor cultures on rice paper, inoculated with words “Hello Ginkgo” and “Hello World”. Streptomyces coelicolor cultures on 3 different species of wood (1.6mm thick samples) and chitosan-cellulose film. Photos by Andrea Ling.

Streptomyces are a genus of filamentous bacteria that includes over 500 species characterized by a fungal like mycelium body and the production of spores for reproduction. Found predominantly in soil and decaying vegetation, they are a major source of antibiotics (which is why Ginkgo studies them) and produce geosmin, a metabolite that gives soil its characteristic earthy rain smell; many species in the genus also produce vivid pigments as metabolites. Natsai Audrey Chieza, Ginkgo’s first creative resident used Streptomyces coelicolor to naturally dye silk, by culturing the bacteria directly onto the textile in different ways to produce different patterns. Ginkgo provided me with different Streptomyces cultures to test on my bioplastics and see if they could be cultured to dye the materials, transforming them as they also decomposed them. Kyle taught me how to successfully culture S. coelicolor in sterile conditions onto plain cellulose (rice paper) and thin wood substrates however it was exceptionally challenging to get any streptomyces growth onto the composite bioplastics. While we knew that the bacteria were capable of producing cellulases and chitinases and feed on these materials, sterilizing the composites without damaging them or producing toxic residue was an issue. Specifically, autoclaving my dried materials burnt most of them, making them inhospitable to the bacteria, while trying to filter sterilize the viscous wet colloids was not feasible. UV sterilization only partially effective given the opacity of the material. Gas sterilization was not available at Ginkgo. I made a cocoon structure out of my chitosan and cellulose colloids and planned to culture it with the bacteria, recognizing that the perimeter edges of the cocoon strips were burnt from the laser cutter and therefore unlikely to be colonized, but that the interior material was still viable. The initial strip tests, incubated over 30 days, resulted in a white mold however, and no evidence of the streptomyces. Attempting to grow the bacteria on thicker wood samples, sterilized intact in the autoclave, also resulted in heavy contamination. In one instance, the resulting wood block smelled so vile that I had to discard the piece, in another instance a white mycelium like texture resulted and another resulted in a fuzzy brown-grey contamination with 2 other species on top of it. Herein lies some of the irony of doing this work in a BL1 lab rather than simply burying my samples in the soil outside; these were wild strain bacteria and I was asking them to do what they naturally do on a dead tree stump, decaying leaves, or rotting fruit. But the highly artificial conditions of the lab environment, demanding sterilization and growing predominantly mono-cultures which are then sensitive to contamination, seemed to hinder rather than enable the growth of this bacteria. What makes this interesting though is that other species were able to flourish instead.

Image 20: Different Steptomyces griseoviridis cultures in various patterns, as formed by spatially patterning antibiotics, on different species of wood. Photo by Ally Schmaling.

As someone who wants to design the decay of these artifacts in a specific way, I have to reflect on if these accidents do the job just as well and what my priorities are for these artifacts as they change – are they aesthetic? Sensorial? Or programmatic? These factors all have to be weighed, highlighting how bio- designers, as well as scientists, have to decide when it is necessary to guide biology with a firm hand and when it is better to let go. As a classically trained architect, I am used to prescribing not only the aesthetic, but also the performance and sequence of assembly of the things I build, sometimes to a sub-millimeter level. It is very difficult for me to relinquish control of the object to these natural partners. But I have to remind myself that all fabrication tools, including industrial ones, produce results that are always an approximation of the original design, and that it is out of dialogue about what resolution is acceptable that produces some of the most interesting results. While enzymatic degradation offered the most traditional and potentially precise control of where and when degradation might occur, it felt the most mechanistic and least symbiotic of the three methods I tested. This is because the enzymes, while derived from some of the species I was working with, are being used in artificial isolation, separate from the living organism and thus without vitality or agency. Working with the bacteria provided a lot of traditional design space on how to mediate colour and growth patterns as well as introducing their smell as a design element. They are, however, much more challenging to work with compared to the enzymes and the evidence of decay was almost non-existent in the samples. The co-cultures of fungi provided the most effective means of decay as the fungi were robust enough to withstand threats of contamination and grow on the different media more easily. Their appearance is loaded however as they are traditionally viewed as something to be avoided because their presence indicates death and rot. Future work for this project would be to try the same tests outside in a variety of different in situ conditions and comparing how each situation guides how and when decay might take place. Biology is often a black box and for my purposes it is not always necessary to know exactly what is going on at every level so much as it is important to know that under this condition, that will happen. It is very easy to forget this when immersed in the reductive lens of lab work, where in trying to control all variables, we often lose influence over the big picture goal.

Images 21 & 22: Cocoon for bio-transformation through bacterial colonization made of laser cut chitosan-cellulose composite, with drawing diagramming potential transformation stages. Photos by Ally Schmaling.
Image 23: Test of laser cut chitosan-cellulose strips inoculated with Streptomyces coelicolor which failed to grow and heavily contaminated with unknown mold species. Photo by Ally Schmaling.

Biology as value creator

In her book, The Value of Everything: Making and Taking in the Global Economy, economist Mariana Mazzucato argues that in our current global economy, value has been misplaced on systems that extract commodity out of everything from oil to the female body, and needs to be reformed to reward systems that create worth instead. Biology is a value creator, the ultimate upcycler, as it uses death and garbage as fuel for new life. It offers more than extracted commodities because it can provide sustained renewal yet it is often valued less because it is inconvenient, challenging, and possesses formal qualities that are not yet standardized or completely predictable. It needs maintenance. But there is so much possibility if we can accept these hurdles.

Image 24: Gwion Gwion rock art colonized by symbiotic communities of black fungus and red cyanobacteria, Kimberly, Australia. https://en.wikipedia.org/wiki/Bradshaw_rock_paintings

During my interview for this residency, I showed an image of a Gwion Gwion rock painting from Western Australia. Found in locations of extreme sun and rain, the paintings are estimated to be between 20000 to 70000 years old. They remain vibrant because although the initial organic paints to create the images have long since disappeared, what creates the images today are symbiotic colonies of red cyanobacteria and black fungi whose ancestors decomposed and fed on the initial pigments and then flourished within the confines of the original drawing for tens of thousands of years. The paintings exemplify some of the remarkable advantages living material systems have over the non-living – adaptation, repair, and replication, such that out of literal rotting comes a longevity and legacy not possible with man- made artifacts. A handful of the paintings however have overgrown and have lost their original lines. Incorporating biological matter and living organisms in design and manufacture means one is introducing inherent agency into a material system and thus also embracing a degree of risk and uncertainty concerning the final outcome. With this risk and uncertainty, however, is also the potential to incorporate legacy, diversity, and variation during the process which in contemporary industrial practice are either impossible or undesired.

My goal in using this material system for this residency was not to make a bunch of artifacts out of shrimp shells and jam that are easy to dissolve or even to create a zero-carbon footprint project. Rather it was to support an alternative mode of design practice where the process of making and breaking things is not only consumptive but also provisional and to redistribute value away from permanent objects onto transient ones. Ginkgo, by virtue of being a company that designs life, understands how in synthetic biology, value comes from working in symbiosis with the underlying logic of natural systems rather than trying to subjugate them. My question during this residency cannot be “what can I make biology do to help me” (despite my natural controlling tendencies) but rather “how can I bias it such that it benefits the system we exist in, which includes both me and it?” The struggle in a design practice such as mine is to learn to accept the tensions embedded in this mode of practice, where material and biological agency sometimes work in contradiction to what we planned or what we are comfortable with. It is a struggle for industry to accept this inconvenience as well. And so I have to give sincerest thanks to Ginkgo and especially its residency team (Christina Agapakis, Natsai Audrey Chieza, Joshua Dunn, Grace Chuang, and Kit McDonnell), as well as its founders (Tom Knight, Austin Che, Barry Canton, Jason Kelly, and Reshma Shetty) to hosting this residency and supporting more critical reflections on where synthetic biology and bio-design can and may go. It was a great joy and privilege to be able to work at Ginkgo this summer. Thank you!

Image 25: Thank you! Photo by Ally Schmaling.

Software Internships at Ginkgo

Software Interns at Ginkgo

Our summer software interns make outsized contributions to building the software that makes it possible for Ginkgo to program cells. This software ultimately helps build organisms that do amazing things such as creating nutritious foods without animals, creating new flavors and fragrances, synthesizing affordable medicines and helping to make agriculture more sustainable by growing crops without fertilizers.

Our 2019 summer interns came from diverse backgrounds and universities across the US, with an equal number of men and women represented. Each intern was responsible for participating in the development of an impactful project that helps accelerate the pace of engineering biology, deploying it to production and presenting their work in front of all stakeholders.

Luisa presenting her work to stakeholders

The results were amazing. Let’s take a closer look at some of the projects they participated in:

  • A React UI was developed that makes it easier for scientists to prototype and refine biological lab services available at Ginkgo’s Foundry, which is kind of like an App Store for biology. This UI is awesome as it empowers scientists to experiment and learn quickly while keeping their focus on the science.
  • A project made it possible to chain together multiple automated robotic workflows using React and GraphQL. Consequently it becomes easier to design, build and test complex workflows that run our laboratory experiments.
  • A Python API to our DNA design software was worked on to further automate the creation and ordering of a huge number of DNA designs.
  • Our DNA Sequencing analysis pipeline was worked on helping it to scale more easily. It leverages many modern technologies including Airflow and AWS Batch to process terabytes of data daily.

Our interns exceeded our high expectations. We really had two main goals—to help our interns learn tons on their quest to become stellar software engineers and have them make impactful contributions that they help deploy to production. We achieved these goals in large part though our agile processes that structure development in meaningful two week sprints and by providing mentors that help guide the growth of the interns. Another major component is our commitment to using first class tools such as React, GraphQL, Docker, Python, Django, Flask and AWS cloud technologies that significantly streamline development.

Luisa and Leah

So Ginkgo’s 2019 Summer Intern program was fantastic and fun and a lot came together to make it a big win. The most important part, however, were the interns and mentors themselves—they were awesome! We are looking to build on this success in our 2020 Summer Intern program—the only missing part is you. Are you up for the challenge? If you are looking for a summer internship, apply here. Are you a software engineer interested in mentoring and using first class tools to build the software for programming life? Sign up here!

Playing with dogs in the dog room!
Software engineers and intern coding at the Museum of Fine Arts
Coding inspired by the art at the Boston Museum of Fine Arts
Ginkgo has an awesome view with prestigious visitors like Old Ironsides

Our 2019 Creative Resident: Andrea Ling

The Ginkgo Creative Residency exists as a platform that genuinely integrates innovative, creative practice with the technical and industrial realm of biology. Following an open call that attracted applicants from 14 countries over five continents, encompassing creative disciplines as diverse as film, gastronomy, experience and textile design, we are thrilled to welcome Andrea Ling as Ginkgo’s 2019 Creative Resident! During her three month residency at Ginkgo, Andrea will develop a new project that explores the design of decay using biology as an agent for material transformation.

Andrea is an architect and artist working at the intersection of design, fabrication, and biology. A maker of process before form, and, in working with autonomous organisms as design partners, Andrea has a special interest in how designers might accommodate variation and agency within the design process and the resulting cultural implications of this accommodation that might arise. Her work, both solo and group, ranges from wearable sculpture to large-scale public art installations with a focus on immersive work that affects the bodily experience and exhibits responsivity.

Andrea obtained her MS from MIT and her M.Arch from the University of Waterloo with a background in human physiology from the University of Alberta. On becoming a member of the Mediated Matter group, her research into biologically mediated design processes began to shift to focus on living systems as a medium for design expression, and as a viable way of constructing responsive material relationships between body and environment.

 

Decomposing maquette, 2018. 3D-printed chitosan, cellulose, and pectin composites, water.

 

 

Templating fungal growth, 2018. Chitosan, cellulose, vermiculite, brown rice, pink oyster mushroom spores.

Andrea’s thesis project, Design by Decay, Decay by Design (2016 – 2018) focuses on integrating decay as an element of the functional and aesthetic capacity of an object. The resulting experimental artefacts constructed with mostly 3D printed structural polysaccharides whose degradation rate is influenced by material composition, geometry, and water content, introducing natural decay as a design parameter as much as characteristics such as colour, opacity, and strength. The project is a part of Mediated Matter group’s ongoing research on the ecological cycle of materials and biologically mediated design processes.

Also as a part of Mediated Matter group’s Silk Studies (2018), Andrea has explored a set of behavior characterization, showing how silkworms can create planar textiles when provided specific base parameters during their spin phase. Adjustable variables in these samples include surface area, location and height of physical obstacles, perimeter geometry, and span distances.

Vertical scaffold, 2018. Silk worm, 3D printed poles, silk fiber, cotton thread.
Patterned obstacles, 2018. Silk worms, paper, acrylic templates, silk fiber deposition.

Andrea’s innate understanding of design and fabrication at multiple scales is further exemplified through a portfolio of projects by designGUILD, an artist collective she co-founded in 2011. Working on large-scale kinetic and responsive public art projects, designGUILD maximizes spatial connection and interactivity between the spectators/participants and the sculptures, such that there is a dynamic exchange between the two. The collective has been commissioned for temporary installations for festivals such as Burning Man and Nuit Blanche as well as permanent work for municipal clients.

Renderings & construction drawings, 2014. Andrea Ling, Jonah Humphrey, Spencer Rand, Patrick Svilans. Commissioned proposal for Traffic Triangle at Bathurst St & Vaughan Rd, Toronto. CNC cut aluminum & high-density polyurethane bird forms with high-gloss finish, rotating painted stainless-steel spine, gear system enclosed in painted stainless-steel columns.
Through the Gorilla Glass (TTGG) Burning Man – Site installation 2012. Andrea Ling, Jonah Humphrey, Spencer Rand, Patrick Svilans, Johnathon Wong. Poplar plywood, laser cut steel discs, galvanized steel tubing, cotton rope, bungee, LED light units on acrylic plates. 120’L x 10’W x 4’H.
Burning Man –Site installation 2012.

Unlike previous open calls that invited participants to submit a proposal based on a subject of their choosing, this year, applicants of the Ginkgo Creative Residency were asked to respond specifically to the issue of waste streams. We’ve focused the theme of the residency on waste given the immediate urgency of this global problem, and to develop a holistic approach to thinking about technological innovation in this realm. We are excited to see how Andrea’s thinking and design process expands our understanding of how synthetic biology could interact with efforts to design, biofabricate and scale circular material flows!

During her residency, Andrea will receive mentorship from the creative team at Ginkgo Bioworks, Faber Futures’ founder Natsai Audrey Chieza and Biofabricate’s producer Amy Congdon. This year, we have also invited an expert jury to offer our resident with critical perspectives on the complex and multifaceted topic of waste. We welcome LinYee Yuan, Founder & Editor MOLD, and Emeka Okafor curator of TEDGlobal, Co-Founder the TED Fellows program and Maker Faire Africa, who will also be providing mentorship on the programme.

We’ll be sharing updates on Andrea’s time at Ginkgo here on the blog and on the Ginkgo Creative Residency Instagram page @ginkgocreativeresidency.

 

 

Reviving the Smell of Extinct Plants

Could we bring back the smell of an extinct flower? Five years ago, this question started us off on an unexpected adventure that’s led us through enormous collections of two hundred year old plant specimens and international art exhibitions, through collaborations with a paleogenomics lab, a smell researcher, and a multidisciplinary artist, and through lots of cutting edge synthetic biology. The culminating immersive installation where you can smell the lost flowers, titled Resurrecting the Sublime, in collaboration with artist Dr. Alexandra Daisy Ginsberg, smell researcher and artist Sissel Tolaas, and with the support of IFF Inc, has been shown at a number of art museums in Europe and will be having its US debut this week as part of Nature—the Cooper Hewitt Design Triennial opening May 10 in New York.

This short film tells the story of Resurrecting the Sublime, from the herbarium to the lab to the art gallery:

A lot of people at Ginkgo and beyond have been involved in bringing this project to life, from the earliest explorations about whether it would be possible with Jason Kakoyiannis all the way through the first exhibition opening. In 2016 I visited the Harvard Herbarium with my former colleague Dawn Thompson on a mission to find extinct plants. Together, we combed the stacks for preserved specimens of plants from the IUCN extinction list. From the more than 5 million samples in the herbarium, we found about a dozen extinct specimens that we could take tiny bits of leaf from. We worked with the UC Santa Cruz Paleogenomics lab to uncover sequences of DNA involved in fragrance production, which our colleague Jue Wang stitched together electronically into two thousand different versions. A team led by organism engineer Christian Ridley used those sequences to build strains of yeast harboring the extinct DNA, and test engineer Scott Marr measured the lost scents each strain made.

We focused our attention on three plants:

    • The Hibiscadelphus wilderianus Rock, or Maui hau kuahiwi in Hawaiian, was indigenous to ancient lava fields on the southern slopes of Mount Haleakalā, on Maui, Hawaii. Its forest habitat was decimated by colonial cattle ranching, and the final tree was found dying in 1912.
    • The Orbexilum stipulatum, or Falls-of-the-Ohio Scurfpea, was last seen in 1881 on Rock Island in the Ohio River, near Louisville, Kentucky, before US Dam No. 41 finally flooded its habitat in the 1920s.
    • The ‘Leucadendron grandiflorum (Salisb.) R. Br.’, the Wynberg Conebush has a more complex story, which we are still uncovering. It was last seen in London in a collector’s garden in 1806; its habitat on Wynberg Hill, in the shadow of Table Mountain, Cape Town, South Africa, was already lost to colonial vineyards. This flower may prove to be completely lost: the project is bringing to light that specimens around the world may historically have been incorrectly identified.
The Harvard herbarium specimen of Hibiscadelphus wilderianus
The Harvard herbarium specimen of Hibiscadelphus wilderianus. Photo credit: Grace Chuang

Once we had the list of molecules that the extinct DNA sequences were making in our yeast, we worked with smell researcher Sissel Tolaas to compose those molecules into a complex smell. Sissel used her deep expertise in chemistry and smell to reconstruct the flowers’ smells in her lab, using identical or comparative smell molecules to what we measured in the foundry. Smelling Sissel’s sketches for the first time was magical and uncanny—we were smelling something impossible.

In large scale immersive installations designed by Daisy Ginsberg, fragments of Sissel’s smells diffuse through the air. As you smell the extinct flower and experience the geology of the lost landscape, you become part of an inverted natural history display—the human is the specimen on view.

Resurrecting the Sublime at the St. Etienne Design Biennial. Photo credit: Pierre Grasset.

For me as a biologist, art has been a really important way for me to ask questions and explore the many facets of biotechnology and its place in society. For extinctions that were caused by the actions of humans, asks us to contemplate our actions, and potentially change them for the future. I’m so thrilled to have been able to collaborate with so many brilliant scientists and artists on this project. The experience has been truly sublime. For more info, check out resurrectingthesublime.com.

EXHIBITIONS

La Fabrique du Vivant
Centre Pompidou
Paris, France
February 18, 2019 – April 15, 2019

Broken Nature: Design Takes on Human Survival
The XXII Triennale di Milano
Milan, Italy
March 1, 2019 – September 15, 2019

Resurrecting the Sublime
Biennale Internationale Design Saint-Étienne
Saint-Étienne, France
March 21, 2019 – April 22, 2019

Nature—Cooper Hewitt Design Triennial
Cooper Hewitt, Smithsonian Design Museum
New York, USA
May 10, 2019 – January 20, 2020

Nature—Cooper Hewitt Design Triennial
Cube design museum
Kerkrade, Netherlands
May 10, 2019 – January 20, 2020

AI: More Than Human
Barbican Centre
London, UK
May 16, 2019 – August 26, 2019

Installation at La Fabrique du Vivant, Centre Pompidou. February 2019. Photo: Alexandra Daisy Ginsberg.

CREDITS

Christina Agapakis, Alexandra Daisy Ginsberg, Sissel Tolaas

GINKGO
Patrick Boyle, Alex Carlin, Natsai Audrey Chieza, Grace Chuang, Jason Kakoyiannis, Jason Kelly, Scott Marr, Krishna Patel, Kit McDonnell, Yakov Peckersky, Christian Ridley, Dayal Saran, Atsede Siba, Dawn Thompson, Jue Wang

SUPPORTED BY
IFF Inc.

WITH SPECIAL THANKS TO
Dr Michaela Schmull, Harvard University Herbaria, Cambridge

PALEOGENOMICS
Dr Joshua Kapp and Dr Beth Shapiro, Paleogenomics Lab, University of California, Santa Cruz

DNA SYNTHESIS
Twist Bioscience

ALEXANDRA DAISY GINSBERG
Dr Alexandra Daisy Ginsberg, Ana Maria Nicolaescu (3D artist), Johanna Just, Ness Lafoy, Ioana Mann, Stacie Woolsey, Nicholas Zembashi

FILM EDITING
Inferstudio

SOUND DESIGN
Sam Conran

SMELL HOOD FABRICATION
Factory Settings

SMELL DIFFUSION TECHNOLOGY
Scentcommunication

WITH THANKS FOR ADDITIONAL PLANT RESEARCH TO
Dr Nicholas Hind, Dr Gerhard Prenner, Harry Smith, The Herbarium, Royal Botanic Gardens, Kew; Dr Anthony Roberts, Changing Lives Through Nature, Cape Town; Dr Tony Rebelo, SANBI, Cape Town

Day in the Life of Software, Whimsy, and Dan

As a part of our “meet the Ginkgo team” series, today we’re featuring a chat with Dan Cahoon, a software engineer (or, software Jedi). Curious how a software engineer ends up working in biology? Read on:

Tell us a little more about your background and what brought you to Ginkgo:

I was a chemistry and biology major in college – but I ended up taking some computer science classes my sophomore year because they counted toward my major. Those ended up being my favorite classes, and I soon figured out I liked coding more than I liked being in the lab, so I went on to minor in computer science. After graduation I was looking for jobs that could combine biology and computer science. Someone in my lab had met one of Ginkgo’s founders (Jason) and connected us, and I’ve been at Ginkgo ever since.

I’ve actually been at Ginkgo longer than anyone besides the founders; they gave me the chance to develop my skills, and believed in me from the start so I could really hit the ground running and apply my biology knowledge to work on some pretty fascinating problems.

What’s your high-level impact at Ginkgo?

It has changed a lot over the years but in short: to make biology easy to engineer, you have to be able to create repeatable engineering experiments. That requires scaling up beyond what you could normally do with just a person working on their own. So I work with our sample tracking system to track what happens in the lab and enable robotic automation and automated data analysis. That process gives our organism engineers superpowers: they can do 1,000 times as many experiments as they would with manual processes.

What’s your typical day like?

I bike into work, and my first task is to sit down in our design studio and code for a few hours. After lunch I’ll have planning meetings or one-on-one check-ins with team members to make sure they’re making progress, have a good idea of what they should be doing and how to do it, and most importantly that they’re happy. We’ll cover things like backlogs and priorities so we can figure out how long various projects will take and commit to getting features rolled out in a timely manner.

Right now my team is creating a link between our sample tracking software and a new automation software, so that we can capture what’s happening on our robotic platforms and not have to manually enter all that information. We’re also building the front end to allow users to specify what their experiments are and then run them on our robotic automation platform.

What’s the most unique part of your day-to-day?

Aside from the software developer side of things, I’m the “Chief Whimsy Officer” at Ginkgo. The role is really about ensuring that we’re having fun while we tackle some really important problems. Creating a culture of whimsy lets people be comfortable coming to work as themselves,  and encourages a happy and safe environment. If people are engaged in their work and feel they can express themselves, they will be better at their jobs and be more productive. It’s just common sense: if somebody is miserable they’ll do the bare minimum. But if you know your day is going to be fun, you’re going to want to show up and do your best work.

I help make sure we’re doing silly things like holding “whimsy office hours” where we can play VR games and make new Slack emoji.  I try to allocate some time out of every week for things like this, because it’s a big part of Ginkgo’s culture to be silly and whimsical. My dream is to run a model train between the foundries to deliver plates of samples around. It’s a system we do need, but I like the idea of bringing in a whimsical touch.

Again, being a software developer at a biology company seems pretty unique. How would you explain your job to other developers?

We’re still serious engineers. Ginkgo is using a lot of cutting-edge developer tools, like React and GraphQL and our developers write Ruby, Javascript and Python. Our software stack has grown tremendously because all our developers are encouraged to evaluate new tech and bring it on board.

At the same time, it’s unique because we’re working on some really powerful science, doing things that have never been done before, and being a part of that is incredible. At Ginkgo, you’re working on something that’s going to change the world, which is more interesting than programming for adtech or changing Google’s search algorithm to be slightly faster. Those things are important, but can’t compare to terraforming Mars with synthetic biology or bringing back the scent of an extinct flower. There’s nowhere else in the world where things like this  are happening on a daily basis, and knowing Ginkgo’s incredible work is propelled by the software I wrote is the greatest part of my job.

Nature of Sensing: Reflections on the 2018 Ginkgo Creative Residency

Beyond Vision, Sensing Takes on the Physical

Working in hardware and software for the last decade has opened up my curiosity and interest about sensors and what they have enabled our everyday inanimate objects to be. Embedded in our everyday devices, these sensing bits create layers of information to interact with. While sensors continue to become smaller and faster, the limitations for the types of interactions they provide remain limited. When we look at human sensing capabilities, it is quickly apparent that our sensory interactions with the world span far beyond vision. We can smell, taste, sense proprioception, comprehend ambiently, sense peripherally and in a group.  When I look outside of the human and turn to other living things — the plants and insects I see on a hike in the California desert, the microorganisms in my fermented foods, my neighbor’s cat who wanders in the neighborhood – I see how crude our sensing technologies in hardware and software are. Comparing a car to termites reminds me to stay humble.

At the molecular level, how do living things sense and interact with the chemical world? The foods and toxins that organisms are attracted to and repelled from? Smells, flavors, hormones are chemicals. They are molecules occupying space. Sensing these molecules is a physical interaction, and biology becomes crucial aspect of that design, uniquely able to detect molecules with incredible sensitivity and precision. I began my residency with this frame of mind.

Yasaman Sheri in the Cold Room in the Ginkgo Bioworks Foundry.

A Biosensor Anthology | Making the Invisible Visible  

Biosensors are invisible to the naked eye. Because their scale is so small, they require scientific apparatus to view, capture, and interact with.  I made it an important part of my process to learn from the scientists at Ginkgo by listening and sharing my way of understanding as we used different language and terminology to communicate similar ideas. To my surprise, the language around software was easily understood and provided a parallel in the two fields of computing and synthetic biology:

inputs    / outputs
trigger  / feedback
sensing / reacting

While I am critical about the cross over of metaphors from computing to biology, I found it a fast way to build trust and communicate clearly with the experts. Through what felt like endless conversations with scientists and engineers at Ginkgo, I compiled a BioDesign Dictionary a place where I would store new terminology I came across.

As I began to list, write and research, I discovered that most often biosensors are proteins that sense a chemical molecule. Although there are other types of biosensors that sense physical changes such as pressure, changes in the cell wall, or movement, I decided to focus on biosensors that can detect chemical molecules.

“If there is a chemical in nature, there is a biosensor for it in nature.”

-Ginkgo’s Head of Selections and Strain Improvement, Nikos Reppas

The notion of learning from nature and designing new biosensors is powerful, however it doesn’t mean it is possible to do so in a matter of months.  I began to explore the scientific literature, and learned to work with biosensors that Ginkgo engineers used in the foundry. As I collected scientific papers and worked with the Ginkgo scientists, I built an inventory of biosensors, a short taxonomy from a perspective of a designer who is interested in sensing.

Abstract visualization of a protein biosensor in the 3D software PYMOL.
Front view of TRPA1 Itch Sensor. The geometry and the shape of the surface defines the sensing.
A short anthology of various biosensors and their typological shape responsible for sensing. PyMoL Mesh. Design by Yasaman Sheri.

The way a protein and molecules senses the presence of each other is by fitting in to one another, physical contact, like a key and lock. Sensing in this case means for a molecule to fit into a protein; the geometry and topology define the interaction.

“The geometry and topology define the interaction.”

Inspired by the apparatus that scientists use to view, modify and ultimately work with proteins, I wanted to interact myself with these invisible things. I learned basics of PyMol software and worked with the scientists in protein engineering teams to give form to the intricate topological shapes that so defined the sensing. Although this exercise felt more like gathering and collecting, it helped me understand how detailed and unique each sensor is.

Paper as Interface | Material Intelligence

I strived to embody biosensors in a medium that is familiar.  I researched various materials and found that paper was interesting to work with for several reasons. Paper absorbs water – in life sciences, water matters. Paper can be flat packed and shipped. Paper is lightweight and affordable. Paper comes in variety of colors, thicknesses, and textures. But more than its material properties, paper has cultural and scientific historical significance that felt relevant in sensing and perception. Paper is a material we have used to sketch ideas on, externalizing our imagination. Paper is used to write on, to embed knowledge, to carry our ideas, instructions, stories, and agreements. Paper serves as a cultural vessel that builds societal exchanges of thought. From a scientific historical perspective, paper has a legacy for “sensing”. Paper has been used as a tool for diagnostics, disease detection: Universal pH Tests, Urine Tests, and Pregnancy Tests.

Universal pH Sensor | Paper Diagnostic | Photograph by Yasaman Sheri

Experts in paper based biosensing diagnostics, Keith Pardee and a team at the Wyss Institute for Biologically Inspired Design at Harvard have been working on cell-free methods to embed genetic machinery in paper, including biosensors that can act as diagnostics or other useful low-cost sensing devices. The concept of cell-free sensors inspired me since it meant that there are no living organism, it enables me as a designer to take the paper embedded with biosensors outside of an enclosed laboratory. It also meant that to “activate” the sensing interaction it would require to “add water”.

While most paper diagnostics come in a form of of a strip, held on one side, dipped on the other, I was eager to explore new affordances and interactions in this space. And turned out, both Wyss Institute and Pardee Lab were excited about that as well. I made a trip to the University of Toronto to visit Keith and we discussed several ways I could work with paper and explore biosensing. I also visited the Wyss institute and talked to experts in synthetic gene networks and paper intelligence. In these visits I learned that with cell-free paper systems, physical contact was important. It is harder to sense molecules in air through paper.

Gaining knowledge in this area of intelligence, I began to prototype intricate affordances for wearable paper sensors. This was something I could sketch without embedding the sensors in, to explore interaction and form at the human scale.

Paper Sketches by Yasaman Sheri exploring interfaces for biosensing

Micro Organism with a Nose | Smell Biosensor

While sketching physical interactions and interfaces helped me explore ideas, I wanted to see biosensing in real time and in action. To do this, we embedded two different biosensors in living organisms. This was the fastest and easiest way for me to experiment with sensing biologically. One of my biggest findings has been that Lab work and Design sketching may have similarities in process, but they have very different spaces. I had to split my time between being in the lab with safety attire, and in the studio where I could sketch object interactions rapidly. Time scales in biology are wildly different than that of computing. Life takes time – living things sleep, eat, grow. And there are not that many shortcuts to accelerate that process than a few standard practices.

“Life takes time.”

I worked with Joshua Dunn, Ginkgo’s Head of Protein Design and Creative Residency Mentor, along with other scientists to create the microbial interaction. We worked with a strain of yeast that Ginkgo engineers designed to biofabricate and produce a unique aroma. We fed the yeast with food that it likes and after two days of incubation, it was able to produce the smell we had designed it to create. On the same Petri dish we grew a strain of E. coli harboring an olfactory biosensor, giving the bacteria the capability to smell — a “nose”, if you will. The smell biosensor would sense the presence of the odor we asked the yeast to produce.

Yasaman holding two bottles with media to grow Yeast overnight.
Bioworks 3 | Ginkgo Creative Residency

What happens after sensing requires another tool and different biological mechanisms, called “reporters” which define the output. I was surprised to find that the reporters available were quite limited to a few outputs such as color and fluorescence. While it may be sufficient for a scientists to use these outputs to detect a microbial interaction with naked eye, from a design perspective it stays limited to visual perception. I am eager to evolve this area of feedback in biology to open up experimentation for unique interactions as diverse as sensing in future work.

On our microbial interaction petri dish, the E. coli was designed to “output” the color blue once it smelled the odor. On this plate, the two newly designed microorganisms — the odorous yeast and the sniffing E. coli — shared a sensing interaction.

E-coli with embedded biosensor turns blue on the left upon sensing the odour produced by yeast on the right.

Josh and I continued  to work together to do several iterations and prototypes of our microbial- sensing experiments. Other prototypes included flavor biosensors, distance interactions between two micro organisms, and embedding the sensors on Watman paper.

Experiment in designing smell-producing yeast and its distance spatial interaction with E-coli bacteria on same plate. Yeast and e-coli grown at variable distances.

Museum of Sensing | Collective Sketches for Social Dreaming

As the field of biodesign matures and evolves, the area that I continue to find most interesting is the process of working with people from different disciplines. The creative process and the scientific process both need —just as bacterial growth— the right conditions to flourish:  a supportive environment, good nutrition, plenty of water, etc. The conditions for sketching creative prototypes, ideation and futures for biology is one that allows for collaboration, ambiguity, and openness. The nutrition for sketching biology is passionate minds coming together, expression of what is an invisible idea in the mind to a visible sketch, be it physical, digital, flat, volumetric, interactive, or simply performed… when we can share our thoughts we allow the ideas to grow and take place in reality.

Hands on sketching with Scientists at Ginkgo Bioworks | Workshop led by Yasaman Sheri

I shared two different styles of thinking, Brainstorm and Design Critique. One, a judgement-free space that allows everyone of all backgrounds, ethnicity, seniority or position in the company to contribute and have a voice through making. We established that when we don’t criticize or judge the ideas at their infancy, we breathe into them an expression. The other, participants were encouraged to constructively share feedback with suggestions and considerations. This space was about gaining perspective, checking for bits overlooked, and also about diversity of experiences and thought. Our upbringing and the environments we are situated in often define our point of view and if we are designing for the greater world, then it is helpful to get perspective and feedback often, especially in a field that will affect not only humans but all parts of life. Here we had space to talk about why an idea is desirable and undesirable, why it is good and bad, why it might make me afraid or make me fall in love.

As we got in to groups and sketched ideas together, we practiced social dreaming. When we think about biological sensing, what do we want collectively on our planet? What do we expect in our communities and as individuals? What biosensors are desired? And what kind of sensing is undesired? Our hopes and fears take on a shape to be visible in this space.

One way to capture these sketches of biological designs was to put them in a museum. I gave each Ginkgo member a tag where they would write about their newly sketched tools and what it sensed. As they gave the tags back to me I stamped them “ARCHIVED”, officially confirming their contribution to “The Ginkgo Museum of Sensing”. From the objects they brought initially from their homes tagged as 2019, to the objects they sketched for 2039, Ginkgo scientists’ visions and ideas were documented in “context of their body” as wearable and later mounted at Ginkgo Bioworks HQ as a collective memory of the biosensors to come.

Museum of Sensing | Ginkgo Bioworks | Workshop Sketches led by Yasaman Sheri

The In-between space of Provocations

This sort of thinking about critique and questioning the how, why, and who of decisions made about new technologies is an important part of my work on sensing technology. When it comes to biosensors and what is designed, brought in to market and the data that is collected and measured, new questions beyond usability and technical feasibility arise: Who decides? how is it decided? and how does the idea evolves from sketch to the complex socio economic world that is never devoid of political boundaries, geographically or otherwise?

I presented my thinking in biosensing at the 2018 Biofabricate Conference. You can find my talk here.

©Biofabricate Conference 2018, New Lab in New York. Photograph by Benjamin Lozovsky
©Biofabricate Conference 2018, New Lab in New York. Photo by Yasaman Sheri

With Systems thinking and Platform Design in mind, I wish to share my knowledge and open up biosensing technologies as tools of expression, connection and communication. My time in the lab working with scientists at Ginkgo Bioworks, opened my eyes (and senses!) to working with some of the world leaders in biosensing and helped me dive deeper in this emerging field to recognize the opportunities and challenges first hand.

Three months not only flew by, but it felt like an intro to biosensors, a taste of working at the biological time scale and with living systems of nature that we are still understanding and learning to not use, but work with.

The most profound exercise at the residency was not focusing on design, or science, but rather at the in-between space that cultivates both. My terminology is now: Sketching in Biology, Brainstorming Ecology, Designing Lab Experiments. These grey areas provide potential for multiplicity of viewpoints, and nurture a collective thinking about the future. It’s a hazy border that cultivates healthy disagreements and ways to come to understanding, one that involves humans and other species and opens the door for plural thinking in design and science and ecology.

Day in the Life: Chris, Software Engineer

In the latest edition of our day-in-the-life series, we hear from Chris Mitchell, Software Engineer about his journey to the engineering team at Ginkgo Bioworks.

How did you become involved in your industry and what led you to work with Ginkgo on the software engineering side?

I actually don’t have a formal education in computer science. I earned my Ph.D. in Biochemistry, Cellular and Molecular Biology from Johns Hopkins and I’ve been a self-taught programmer since the age of 16. Throughout my academic career in the sciences, I spent a lot of time in the lab and became closely acquainted with the huge amount of data and repetitive manual tasks that come with running experiments. For me, software was the perfect way to bridge two worlds I was closely ingrained in to solve some major inefficiencies I was experiencing first hand in the lab. I landed at Ginkgo after someone from the company found my GitHub page and saw some of the tools I was building – new analytical tools for mass spectrometry and sequencing data, as well as a project to enable reproducible data science. After meeting the team at Ginkgo, I was blown away at how quickly they understood the nuances of my work and the caliber of the team. So began my formal entry as a software engineer in the life sciences.

Tell us a little about your role and the impact you have at Ginkgo.

On a fundamental level, Ginkgo could not exist if it weren’t for automation, and automation can’t exist without software. Thanks to the level of automation Ginkgo has brought to the lab, we’ve reached new heights in scale, iteration, data and reproducibility in the synthetic biology industry.

The software engineering team at Ginkgo works with people across a number of different areas, including product management, lab work, analytical pipelines, sales and more. Software is the underlying technology that allows our platform for organism design to operate at such a scale, so it’s essential that we are constantly communicating with every team to ensure things are running smoothly, we’re addressing bottlenecks quickly, and building for the future.

To illustrate how the engineering team’s work affects the larger mission at Ginkgo, I can share a little about one of the projects I’m working on right now. We’re currently working to find a better way for our different users to interact with sequencing data. Sequencing data is used at nearly every stage at Ginkgo: the DNA Fabrication team uses it to verify synthesized sequences, the Build team uses it to verify strain constructs, and the Test team uses it to understand how the transcriptome and other genomic elements contribute to a given phenotype. There are also other indirect users such as data scientists trying to build models to improve future engineering efforts.

Thus, we have a diversity of users – some work with 10,000 samples and some only work with 3-4. It’s really challenging to build a UI and analytical capabilities that capture both ends of the scale in an accurate and consistent way but it is incredibly important. Users need to make informed decisions with as little margin of error. To enable that, we need to build software that permits quick, global insights into their data but also provides the ability to drill down to the most basic elements of a given data type. Users also need to be able to analyze and refine parameters
without rerunning entire workflows that can take hours to complete.

Many people would probably be surprised to hear that you’re a software engineer at a biology company rather than a tech company – what’s that experience been like for you?

A common problem for any software is being built on legacy infrastructure that makes it hard to adapt as technology evolves. Luckily, Ginkgo’s founding team made some smart decisions early on about which stacks we’d build the technology on and we’re continuing to reap the benefits on the developer side. Since then, the leadership and culture at Ginkgo has continued to embrace change and as a developer, I feel empowered to explore and implement new technologies.

For instance, when I came to Ginkgo we were using VMs to run our applications and now we are entirely Docker-based. Similarly, all our UI development is now in React and GraphQL to stitch our data together. These choices have made it so we can standardize the developer experience in terms of spinning up services but still allow some exploration on the underlying tech stack. For example, we have microservices written in Ruby on Rails, Django, Node and Go, which largely were chosen on the basis that the language was the best suited for the particular microservice’s task.

On a more philosophical level, part of the reason why I love working on Ginkgo’s engineering team is that we are building an entirely new frontier. So much of today’s developer role is focused on making something run a half a second faster or increasing ad engagements by 2 percent. Instead, I get to apply those same frameworks and technologies to solve novel problems in synthetic biology, like how to predict the metabolic network for a piece of genetic code.

How have you seen the role of the developer evolve?

The biggest change I’ve seen over the years is a stronger desire from developers and engineers to want to leave a lasting legacy with their work. People in this industry are realizing the power and importance of the technology they work with and want to put those efforts toward bigger problems that can change the world. You’re starting to see developers looking for opportunities where they can have a larger impact and applying their skills to solve big problems in healthcare, sustainability, autonomous vehicles and more.

Day in the Life of Dawn Thompson and NGS

Photo Credit: Grace Chuang

 

 

Today, in our series exploring the day-to-day lives and interests of Ginkgo employees, we talk with Dawn Thompson, Head of Next Generation Sequencing and Senior Biological Engineer at Ginkgo.

 

 

How did you become involved in your industry? Tell us a little bit about your background and the path that brought you to Ginkgo.

I’m a biologist primarily because I love understanding how things work. I’m a geneticist, with the bulk of my training in genomics. The most exciting thing about genomics to me is understanding how the DNA in your genome gets translated into particular characteristics, and how the contents of your genome can be decoded to determine what makes you, you. Of course, people are really complicated, from a DNA perspective, so the simplest way to practice genomics is to look at a simple organism. That’s why I decided to focus on microbial biology. Microbes are fascinating; they live everywhere on the planet — glaciers, volcanoes, even on us — and they do all these fantastic things.

When I was just starting out as a geneticist in graduate school, I was studying one gene at a time, but I knew to really work in genomics I would need to understand entire genomes. I joined the Broad Institute, an arm of MIT and Harvard that was launched in 2004 to improve human health using genomics, and worked there for 9 years studying genomes and their characteristics.

I loved my time at the Broad Institute, but every 10 years or so, I like to look at my career and think: What other cool stuff is there to learn in biology that I haven’t explored yet? To me, synthetic biology was the obvious next step. Synthesizing DNA was getting cheaper, as was sequencing, meaning we could now both “write” (synthesize) and read (sequence) genes in a cheap, high-throughput way. That opened up all kinds of ways to use synthetic biology to understand the functions of cells and program them to serve new functions.

Ginkgo Bioworks was the perfect opportunity to explore synthetic biology and combine my interest in microbes, my expertise in evolution and genomics, and my passion for understanding how things work on a biological level. This August, I’ll be celebrating three years there, leading out next generation sequencing team.

Tell us a little about your role –  what’s the high-level impact you have on Ginkgo?

Ginkgo is divided into two primary departments, foundry teams and customer-facing teams, and as part of my role as a senior biological engineer I’m involved in both sides of the business.

My primary responsibilities are on the foundry side, providing services and support for internal Ginkgo teams and helping our organism engineers determine which of our organism designs are working the best. To do this, my team and I leverage Ginkgo’s next generation sequencing platform (which I played a primary role in creating), allowing the organism engineers to sequence the constructs they use in their organism engineering and sequencing those organisms so that the engineering teams can understand their genomic sequence and ultimately design them.

My team is about 10 people right now, a mix of scientists handling the gene sequencing and bio-mathematicians who can analyze the resulting data.

Photo Credit: Tim Llewellyn

When Ginkgo takes on a new project, we often have a new microbe that we want to work in. My team is one of the first steps in that process. We call it “onboarding a new host organism.” Typically, we can design something on the computer and understand what the sequence will be. But in order to do that, you need to first understand the full genomic sequence of an organism. So for new host organisms we’ll do a custom project where we do several types of sequencing, a lot of computational analysis and then generate what’s called the “reference genome” for them. It’s a really collaborative process.

A real benefit Ginkgo — and our team specifically — offers to our internal engineers is that, because of our next generation mix of automation, we can do all of this in high throughput work cheaply and quickly, speeding up the overall engineering cycle and get answers fast.

Photo Credit: Tim Llewellyn

What’s most exciting to you about the work Ginkgo is doing right now?

Our new agtech company Joyn is super cool. About 15 years ago I was trying to figure out my career, and was fascinated by the idea of going out in the field to sequence organisms in the oceans and soil. Now that’s actually some of the work we’re doing with Joyn as we try to figure out how to engineer a microbe that can live in the soil and help plants grow, replacing nitrogen fertilizer with a more “green” process.

Our tagline is, we’re trying to make biology easier to engineer. In order to do that, we need to understand biology better — and identify the common themes and designs that will help speed up our process.

That will allow us to replace a really labor-intensive, expensive, resource-demanding process with something very green. You can make a lot of stuff both cheaply, and not use a lot of resources that create problems with waste that you need to dispose of. Biomanufacturing is a very cool green process.

Mother nature is the best engineer! If we source all the biodiversity in nature and understand what’s in the genomes in those organisms, it opens up a wide range of functionality. Ginkgo is well on its way to demonstrate that this is a technology that is not only here to stay but can be leveraged to create anything — to make textiles, to replace plastics. If we do it right, we don’t need petroleum based plastics anymore!

Photo Credit: Tim Llewellyn

What do you love most about your job?

It’s hard to pick just one thing, but one of the things I love the most about my work at Ginkgo is that we are using state-of-the art methods to interrogate so many aspects of cellular function. Our sophisticated automation allows us to do this at scale, taking a holistic approach to organism engineering. This is a powerful and versatile way to create organisms for our customers; the resources at Ginkgo allows us to interrogate biology in a way we haven’t be able to previously. We can understand biology on an entirely new level and in turn identify common themes or design principles that can be then be used for a wide variety of applications. It’s almost limitless.

Introducing Our 2018 Creative Resident: Yasaman Sheri

Yasaman SheriWe’re so excited to announce that Yasaman Sheri will be joining us as our second Creative Resident this fall! Yasaman is a designer exploring the potential for interactions beyond the visual interface, through augmented and virtual reality, sensory, and other biological systems.

Yasaman’s career has spanned many fascinating technologies and systems. She was one of the first designers on the original Microsoft Hololens Operating System team, where she led design interactions on Windows Holographic for five years and designed novel spatial and gestural interfaces for augmented and mixed reality.

Microsoft Hololens

Since her time at Microsoft, Yasaman’s research and design work has focused on leveraging her knowledge in machine sensing to expand human experience of sensing and perception. Working with companies like Mozilla, Toyota, and Google X, and teaching at the Copenhagen Institute for Interaction Design and Art Center College of Design, she’s built a unique understanding of sensory design beyond the visual, extending into smell, taste, and haptics.

Student work from Yasaman’s Sensory Design course at the Copenhagen Institute of Interaction Design (header image above is from the same project)

Sensing the environment is fundamental to living things, whether bacteria sensing the gradients of chemical resources in their watery surroundings, snakes sensing the heat of their prey to “see” in the dark, or humans smelling a delicious meal simmering in the kitchen. Biosensors are also fundamental to the study of biochemistry and the practice of synthetic biology: our earliest understandings of gene expression come from studying the system that the bacterium E. coli uses to sense and respond to the presence of lactose sugars, which in turn is used every day in labs to control the function of synthetic gene circuits.

During her time at Ginkgo, Yasaman will explore the design of biosensors in synthetic biology and their potential for intersection with human interaction, bringing her expertise as a designer of sensory experiences and interactive interfaces to this world of biosensors. We’ll be sharing updates from her time at Ginkgo here on the blog and on the Ginkgo Creative Residency Instagram @ginkgocreativeresidency.

Day in the Life: Emily Greenhagen

Credit: Justin Knight

 

Today we’re introducing a new series that will help you get to know our Ginkgo employees a little better, and share more information on what happens behind the scenes in our foundries and beyond. First up, we’re going “behind the biotech” with Emily Greenhagen, our Head of Deployment.

 

 

How did you get involved in your industry? Tell us a little bit about your background and the path that brought you to Ginkgo.

I earned my bachelor’s degree in biology from MIT. As an undergrad, I worked on cancer research and while it was really interesting, over time I realized that even though I’m trained as a scientist, I’m more motivated by applying the research. I want to make an impact on the world in my lifetime. That led me to a job as an organism engineer at Microbia, where I was then able to learn how to validate strain performance in a bioreactor. Learning fermentation changed by entire vision: I felt like it was my calling!

I love fermentation – it’s at the crossroads of science and engineering: you need to understand both the microbial physiology and the physical nature of the environment – the heat transfer, the mass transfer. That was really exciting. I was working in an area that combines two areas I really love, and working on a process that produced something really impactful in a renewable way. As I learned more about the industry, I realized how many products in our everyday lives are produced from fermentation as a manufacturing process – it blew my mind. And helped me realize the impact I could have with this technology.

I’ve been at Ginkgo for about three years. We’re developing interesting products, but more importantly, we’re perfecting this high-throughput automated technology that will enable us to more efficiently and effectively solve the world’s problems…while doing a bunch of fun stuff in the meantime! If we’re doing it right, we’re building a system that will be hugely impactful.

Tell us a little about your role –  what’s the high-level impact you have on Ginkgo?

Three years ago Ginkgo was “the organism company,” and I was brought on to build out the fermentation team so that we could also provide our customers with industrially relevant fermentation processes for the organisms we were engineering. My first project was our first commercial product with Robertet.

Now we have an amazing lab-scale setup that I’m really proud of, an awesome team, and about 15 projects being actively worked on by the fermentation team– it’s a team that’s really scaled with Ginkgo.  The success of projects we worked on in fermentation meant that I got a crash course in everything from regulatory to safety and supply chain management.

As we moved our first product toward commercial scale, it became evident that it would benefit Ginkgo and our customers if we had the internal capability to also manage commercial production when that option makes sense for Ginkgo and our customers. So, last summer I transitioned from fermentation to deployment. In the foundry, we have awesome tools that take care of R&D, but once you have your strain and fermentation process developed, there are a lot of tools we need to take that to a contract manufacturer, ensure we can scale it up, meet our cost goals and product spec, etc. So deployment is where we break away from the foundry model and make it commercializable.

Before I came to Ginkgo I didn’t think fermentation could be done in high throughput. But now we’ve validated some really amazing technology that can increase the throughput of each fermentation engineer four to six times. Based on our success in fermentation, I’m optimistic we can also find ways to carry some of the foundry efficiencies downstream into the deployment functions, too.

Walk us through a typical day in the lab/your role

A lot of meetings! Right now, I’m working with a contract manufacturer to install additional downstream capacity. We are able to run 50,000 liter fermentations and purify crude product, but don’t currently have the capacity installed to purify the final product. So I spent today discussing the capital installation at our contract manufacturer, reviewing timelines, managing resources, and then had lunch with one of my best friends who also happens to work at Ginkgo! Then I worked on performance reviews, met with some other project leads, and had a meeting about shipping safety requirements.

What’s the most exciting thing Ginkgo is doing?

I have kids, so I think about how I can contribute to making the world a better place for them and future generations. I’d love to make products that are renewable, sustainable, and biodegradable.

I get really excited about Ginkgo in general. We’re taking things to the next level! This technology — biology — can provide so much more for humanity than we currently utilize. Joyn Bio is Ginkgo’s first major venture that could impact our use of fossil fuels and overall health of the plant. I’m not directly involved in Joyn, but it’s a huge dream and if anyone is going to deliver on it, we have the best chance of success. I get goosebumps just thinking about it.